![]() ![]() Some of the game style activities aren’t that good. These relate to word form, spelling, pronunciation, etc, but there are plenty more options. In this example I’ve shared a range of question types you could use. The students love it, but it’s a bit time-consuming for class time. ![]() I tend to use this one either as a breaktime game or as a homework activity. I find putting this game on a quicker setting is better: This game works really well with my upper-primary kids (aged 9 and 10). I add some sneaky challenges into this game, like words with wrong spelling to try and trick the learners. This is the most frantic of the games and my learners go mad for it. Whack-a-mole can be used in a similar way. Words scroll across the screen and learners select the correct option for each one before they disappear. This template does roughly the same thing as Group Sort, but the format is a bit different. We are lucky enough to have interactive whiteboards at work so this is a good way to use them, to get learners energised, out of their seats and collaborating. I usually use a count down format (1 or 2 minutes) to add a bit of excitement. Once you choose your words then you select a theme and change the settings… You can add as many groups as you want – for this example a category like ‘neutral’ might be needed. This screenshot of the Group Sort tool shows how easy it is to do that. To check meaning you might want students to categorise the vocab – in this case positive versus negative. Excuse any small errors – these are just examples! The game creation screen is similar for each activity – see the first ‘Group sort’ example. You can add far more terms than I’ve used if you wish. Watch this space though.įor these example activities I’ve just used a quick vocabulary set for ‘personality adjectives’. I’m looking into ways I can use Wordwall for more productive tasks. We’ve just had a half-term break – Wordwall was a nice, fun 20-minute end to the term, just to wrap things up. ![]() Wordwall is having the same effect (so far anyway, maybe the novelty will wear off)
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